/*
 * GPUImage-x
 *
 * Copyright (C) 2017 Yijin Wang, Yiqian Wang
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef ToonFilter_hpp
#define ToonFilter_hpp

#include "../macros.h"
#include "NearbySampling3x3Filter.hpp"

NS_GI_BEGIN

class ToonFilter : public NearbySampling3x3Filter {
public:
    static ToonFilter* create();
    bool init();
    virtual bool proceed(bool bUpdateTargets = true) override;
    
    void setThreshold(float threshold);
    void setQuantizatinLevels(float quantizationLevels);

protected:
    ToonFilter() {};
    
    float _threshold;
    float _quantizationLevels;
};

NS_GI_END

#endif /* ToonFilter_hpp */
